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CHANGELOG.md
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CHANGELOG.md
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## Changelog
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#### **In development**
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> - Breaking Changes:
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> - Features:
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> - Bugfixes:
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#### **Version 7.1.0**
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> - Breaking Changes:
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> - Added ProcessHandledEvents to IInputHandler and removed it from InputProcessor
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> - Renamed EditorGestures.Editor.ResetViewportLocation to EditorGestures.Editor.ResetViewport
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> - Features:
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> - Introduced a new BringIntoView method overload in NodifyEditor that accepts an offset from the viewport edges
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> - Added BringIntoViewEdgeOffset to NodifyEditor to control the viewport edge offset when bringing the focused element into view
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> - Added ResetViewport to NodifyEditor to reset the viewport's location and zoom
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> - Improved tab and directional navigation, ensuring that focused elements are automatically brought into view
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> - Added keyboard navigation layers for nodes, connections and decorators; restricting keyboard navigation to the active layer
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> - Added ActiveNavigationLayer, ActivateNextNavigationLayer, ActivatePreviousNavigationLayer, RegisterNavigationLayer, RemoveNavigationLayer and ActivateNavigationLayer to NodifyEditor for keyboard layers management
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> - Added KeyboardNavigationLayer property to NodifyEditor that allows navigating through the ItemContainers
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> - Added AutoRegisterConnectionsLayer, AutoRegisterDecoratorsLayer, AutoFocusFirstElement, AutoPanOnNodeFocus, PanViewportOnKeyboardDrag and MinimumNavigationStepSize to NodifyEditor
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> - Added EditorGestures.Editor.Keyboard for keyboard navigation gestures
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> - Added FindNextFocusTarget, OnElementFocused and OnKeyboardNavigationLayerActivated virtual methods to NodifyEditor
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> - Added new gestures for keyboard navigation available in EditorGestures.Editor.Keyboard
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> - Added ToggleContentSelection to GroupingNode and its corresponding gesture to toggle the selection of nodes inside the group
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> - Added ZoomIn, ZoomOut and ResetViewport methods to the Minimap control
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> - Added ZoomIn, ZoomOut, ResetViewport and Pan gestures to EditorGestures.Minimap
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> - Added NavigationStepSize static property to Minimap
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> - Added Unbind to all gestures inside EditorGestures
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> - Added the KeyComboGesture that requires a trigger key to be held down before pressing a combo key
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> - Added FocusVisualPen and FocusVisualPadding dependency properties to BaseConnection
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> - Added default focus visuals for base editor controls that can be included by referencing the FocusVisual.xaml file
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> - Added MaxHotKeys and HotKeysDisplayMode static configuration fields to PendingConnection
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> - Added HotKeyControl with its corresponding theme resources to display the hotkeys for a pending connection
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#### **Version 7.0.4**
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> - Features:
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> - Added AsRef extension method to InputGesture to convert it to an InputGestureRef
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> - Bugfixes:
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> - Fixed an issue where the gesture used for EditorGestures.Editor.SelectAll extracted from the ApplicationCommands was assumed to be a KeyGesture
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> - Fixed overrides of DrawDirectionalArrowheadGeometry virtual method not working in subclasses of the built in connections
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> - Fixed a memory leak caused by the auto panning timer
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#### **Version 7.0.3**
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> - Bugfixes:
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> - Fixed an issue where the SelectedEvent and UnselectedEvent events on the ItemContainer were not raised when the selection was completed
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#### **Version 7.0.2**
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> - Features:
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> - Added EditorGestures.Editor.SelectAll
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> - Bugfixes:
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> - Fixed an issue where the EditorCommands.SelectAll gesture could not be customized
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#### **Version 7.0.1**
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> - Bugfixes:
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> - Fixed an issue where connections would not gain focus when selected, which could prevent editor keybindings from functioning in certain scenarios
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> - Resolved an issue where selecting a node did not deselect connections and vice versa
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> - Fixed a bug preventing ItemContainers from being selected when the mouse could not be captured
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> - Fixed an issue with key detection in Japanese IME environments, causing issues with the MouseGesture
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#### **Version 7.0.0**
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> - Breaking Changes:
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> - Made the setter of NodifyEditor.IsPanning private
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> - Made SelectionHelper internal
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> - Renamed HandleRightClickAfterPanningThreshold to MouseActionSuppressionThreshold in NodifyEditor
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> - Renamed StartCutting to BeginCutting in NodifyEditor
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> - Renamed Connector.EnableStickyConnections to ConnectorState.EnabledToggledConnectingMode
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> - Renamed PushItems to UpdatePushedArea and StartPushingItems to BeginPushingItems in NodifyEditor
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> - Renamed UnselectAllConnection to UnselectAllConnections in NodifyEditor
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> - Removed DragStarted, DragDelta and DragCompleted routed events from ItemContainer
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> - Replaced the System.Windows.Input.MouseGesture with Nodify.Interactivity.MouseGesture for default EditorGesture mappings
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> - Removed State, GetInitialState, PushState, PopState and PopAllStates from NodifyEditor and ItemContainer
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> - Replaced EditorState and ContainerState with InputElementState
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> - Moved AllowCuttingCancellation from CuttingLine to NodifyEditor
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> - Moved AllowDraggingCancellation from ItemContainer to NodifyEditor
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> - Moved EditorGestures under the Nodify.Interactivity namespace
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> - Moved editor events under the Nodify.Events namespace
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> - Features:
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> - Added BeginPanning, UpdatePanning, EndPanning, CancelPanning and AllowPanningCancellation to NodifyEditor and Minimap
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> - Added MouseLocation, ZoomAtPosition and GetLocationInsideMinimap to Minimap
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> - Added UpdateCuttingLine to NodifyEditor
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> - Added Select, BeginSelecting, UpdateSelection, EndSelecting, CancelSelecting and AllowSelectionCancellation to NodifyEditor
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> - Added IsDragging, BeginDragging, UpdateDragging, EndDragging and CancelDragging to NodifyEditor
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> - Added AlignSelection and AlignContainers methods to NodifyEditor
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> - Added LockSelection and UnlockSelection methods to NodifyEditor and EditorCommands
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> - Added ItemsMoved routed event to NodifyEditor
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> - Added HasCustomContextMenu dependency property to NodifyEditor, ItemContainer, Connector and BaseConnection
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> - Added Select, BeginDragging, UpdateDragging, EndDragging and CancelDragging to ItemContainer
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> - Added PreserveSelectionOnRightClick configuration field to ItemContainer
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> - Added BeginConnecting, UpdatePendingConnection, EndConnecting, CancelConnecting and RemoveConnections methods to Connector
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> - Added FindTargetConnector and FindConnectionTarget methods to Connector
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> - Added a custom MouseGesture with support for key combinations
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> - Added InputProcessor to NodifyEditor, ItemContainer, Connector, BaseConnection and Minimap, enabling the extension of controls with custom states
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> - Added DragState to simplify creating click-and-drag interactions, with support for initiating and completing them using the keyboard
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> - Added InputElementStateStack, InputElementStateStack.DragState and InputElementStateStack.InputElementState to manage transitions between states in UI elements
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> - Added InputProcessor.Shared to enable the addition of global input handlers
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> - Move the viewport to the mouse position when zooming on the Minimap if ResizeToViewport is false
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> - Added SplitAtLocation and Remove methods to BaseConnection
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> - Added AllowPanningWhileSelecting, AllowPanningWhileCutting and AllowPanningWhilePushingItems to EditorState
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> - Added AllowZoomingWhilePanning, AllowZoomingWhileSelecting, AllowZoomingWhileCutting and AllowZoomingWhilePushingItems to EditorState
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> - Added EnableToggledSelectingMode, EnableToggledPanningMode, EnableToggledPushingItemsMode and EnableToggledCuttingMode to EditorState
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> - Added MinimapState.EnableToggledPanningMode
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> - Added ContainerState.EnableToggledDraggingMode
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> - Added Unbind to InputGestureRef and EditorGestures.SelectionGestures
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> - Added EnableHitTesting to PendingConnection
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> - Bugfixes:
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> - Fixed an issue where the ItemContainer was selected by releasing the mouse button on it, even when the mouse was not captured
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> - Fixed an issue where the ItemContainer could open its context menu even when it was not selected
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> - Fixed an issue where the Home button caused the editor to fail to display items when contained within a ScrollViewer
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> - Fixed an issue where connector optimization did not work when SelectedItems was not data-bound
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> - Fixed EditorCommands.Align to perform a single arrange invalidation instead of one for each aligned container
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> - Fixed an issue where controls would capture the mouse unnecessarily; they now capture it only in response to a defined gesture
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> - Fixed an issue where the minimap could update the viewport without having the mouse captured
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> - Fixed ItemContainer.Select and NodifyEditor.SelectArea to clear the existing selection and select the containers within the same transaction
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> - Fixed an issue where editor interactions failed to cancel upon losing mouse capture
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> - Fixed an issue where selecting a new connection would not clear the previous selection within the same transaction
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#### **Version 6.6.0**
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> - Features:
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> - Added InputGroupStyle and OutputGroupStyle to Node
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> - Added PanWithMouseWheel, PanHorizontalModifierKey and PanVerticalModifierKey to EditorGestures.Editor
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> - Added CornerRadius dependency property to LineConnection, CircuitConnection and StepConnection
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> - Added EditorGestures.Editor.PushItems gesture used to start pushing ItemContainers vertically or horizontally
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> - Added PushedAreaStyle, PushedAreaOrientation and IsPushingItems dependency properties to NodifyEditor
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> - Added NodifyEditor.SnapToGrid utility function
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> - Bugfixes:
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> - Fixed ItemContainer.BorderBrush and ItemContainer.SelectedBrush not reacting to theme changes
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#### **Version 6.5.0**
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> - Features:
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> - Added SelectedConnection, SelectedConnections, CanSelectMultipleConnections and CanSelectMultipleItems dependency properties to NodifyEditor
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> - Added IsSelected and IsSelectable attached dependency properties to BaseConnection
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> - Added PrioritizeBaseConnectionForSelection static field to BaseConnection
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> - Added EditorGestures.Connection.Selection
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> - Added support for ScrollViewer in NodifyEditor (implements IScrollInfo)
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> - Added NodifyEditor.ScrollIncrement dependency property
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#### **Version 6.4.0**
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> - Features:
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> - Added OutlineBrush and OutlineThickness dependency properties to BaseConnection to support increasing the selection area without increasing the stroke thickness
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> - Added IsAnimatingDirectionalArrows and DirectionalArrowsAnimationDuration dependency properties to BaseConnection to support controlling the animation from XAML
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#### **Version 6.3.0**
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> - Features:
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> - Added a CuttingLine control that removes intersecting connections
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> - Added CuttingLineStyle, CuttingStartedCommand, CuttingCompletedCommand, IsCutting, EnableCuttingLinePreview and CuttingConnectionTypes to NodifyEditor
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> - Added EditorGestures.Editor.Cutting and EditorGestures.Editor.CancelAction
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> - Bugfixes:
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> - Fixed connection styles not inheriting from the BaseConnection style
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#### **Version 6.2.0**
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> - Features:
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> - Added a Minimap control and EditorGestures.Minimap
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> - Added ContentContainerStyle, HeaderContainerStyle and FooterContainerStyle dependency properties to Node
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> - Added BringIntoView that takes a Rect parameter to NodifyEditor
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> - Added the NodifyEditor's DataContext as the parameter of the ItemsSelectStartedCommand, ItemsSelectCompletedCommand, ItemsDragStartedCommand and ItemsDragCompletedCommand commands
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> - Bugfixes:
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> - Fixed hover effect and padding of NodeInput and NodeOutput for vertical orientation
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> - Fixed ItemContainers being selected sometimes when double clicking the canvas
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#### **Version 6.1.0**
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> - Features:
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> - Added new built-in connection type: StepConnection
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> - Bugfixes:
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> - Fixed CircuitConnection directional arrows not interpolating correctly
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> - Fixed BaseConnection SplitEvent and DisconnectEvent not being raised if the corresponding command is null
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> - Fixed DecoratorContainer scaling with zoom when not referencing a theme in App.xaml
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> - Fixed style not applying to the default Connection template outside App.xaml
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#### **Version 6.0.0**
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> - Breaking Changes:
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> - Added a parameter for the orientation to DrawArrowGeometry, DrawDefaultArrowhead, DrawRectangleArrowhead and DrawEllipseArrowhead in BaseConnection
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> - Added source and target parameters to GetTextPosition in BaseConnection
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> - EditorGestures is now a singleton instead of a static class (can be inherited to create custom mappings)
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> - Selection gestures for ItemContainer and GroupingNode are now separated from the NodifyEditor selection gestures
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> - Renamed EditorGestures.Editor.Zoom to ZoomModifierKey
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> - Features:
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> - Added SourceOrientation and TargetOrientation to BaseConnection to support vertical connectors (vertical/mixed connection orientation)
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> - Added DirectionalArrowsCount to BaseConnection to allow drawing multipe arrows on a connection flowing in the connection direction
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> - Added DrawDirectionalArrowsGeometry and DrawDirectionalArrowheadGeometry to BaseConnection to allow customizing the directional arrows
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> - Improved EditorGestures to allow changing input gestures at runtime
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> - Added new gesture types: AnyGesture, AllGestures, and InputGestureRef
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> - Added Orientation dependency property to NodeInput and NodeOutput
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> - Added DirectionalArrowsOffset dependency property to BaseConnection
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> - Added StartAnimation and StopAnimation methods to BaseConnection
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> - Bugfixes:
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> - Fixed BaseConnection.Text not always displaying in the center of the connection
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> - Fixed a bug where the item container would incorrectly transition to the dragging state on mouse over
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#### **Version 5.2.0**
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> - Features:
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> - Added Text to BaseConnection, allowing displaying of text on connections
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> - Added Foreground, FontSize, FontWeight, FontStyle, FontStretch and FontFamily to BaseConnection, allowing styling the displaying text
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> - Bugfixes:
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> - Fixed MouseCapture not being released when EnableStickyConnections is enabled and the PendingConnection is canceled by a key gesture
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#### **Version 5.1.0**
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> - Features:
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> - Added ItemContainer.SelectedBorderThickness dependency property
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> - Added NodifyEditor.GetLocationInsideEditor
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> - Bugfixes:
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> - Fixed PendingConnection.PreviewTarget not being set to null when there is no actual target
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> - Fixed PendingConnection.PreviewTarget not being set on Connector.PendingConnectionStartedEvent
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> - Fixed PendingConnection.PreviewTarget not being set to null on Connector.PendingConnectionCompletedEvent
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> - Fixed connectors panel not being affected by Node.VerticalAlignment
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> - Changing BorderThickness causes layout shift when selecting an item container
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> - Fixed the unintentional movement caused by snapping correction
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#### **Version 5.0.2**
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> - Bugfixes:
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> - Fixed NodeOutput content horizontal alignment
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> - Fixed Connector not opening Context Menu
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#### **Version 5.0.1**
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> - Bugfixes:
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> - Returning false from PendingConnection.StartedCommand.CanExecute does not stop the creation of a pending connection
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> - BaseConnection.ArrowEnds does not display correctly when BaseConnection.Direction is ConnectionDirection.Backward
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#### **Version 5.0.0**
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> - Breaking Changes:
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> - Removed BaseConnection.GetArrowHeadPoints
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> - Removed BaseConnection.OffsetMode
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> - Changed return type of BaseConnection.DrawLineGeometry to support both arrowheads no matter the number of points on the line
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> - Changed the default for BaseConnection.SourceOffset and BaseConnection.TargetOffset from Size(0, 0) to Size(14, 0)
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> - Changed the default for BaseConnection.ArrowSize from Size(7, 6) to Size(8, 8)
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> - Features:
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> - Added BaseConnection.SourceOffsetMode and BaseConnection.TargetOffsetMode
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> - Added BaseConnection.ArrowEnds dependency property to allow configurable arrowhead ends
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> - Added BaseConnection.ArrowShape dependency property to allow configurable arrowhead shape
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> - Added NodifyEditor.EnableDraggingContainersOptimizations to allow receiving ItemContainer.Location updates in realtime
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> - Added ConnectionOffsetMode.Static to allow offsetting the source and target points of the connection on the X and the Y axis without revolving around the source or target points
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#### **Version 4.1.0**
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> - Features:
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> - Added EditorGestures.Selection.DefaultMouseAction to make it easier to change between mouse buttons for selection
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> - Added EditorGestures.Selection.Cancel gesture to cancel the selection operation reverting to the previous selection
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> - Added ItemsSelectStartedCommand and ItemsSelectCompletedCommand dependency properties to NodifyEditor for better undo/redo support
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> - Bugfixes:
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> - Fixed NodifyEditor.SelectedItems being empty after selection is completed
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> - Fixed drag canceling when Drag and CancelAction are bound to the same gesture
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#### **Version 4.0.1**
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> - Bugfixes:
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> - Fixed DisablePanning not working anymore
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#### **Version 4.0.0**
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> - Breaking Changes:
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> - Removed Selection field from NodifyEditor
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> - Removed InitialMousePosition, CurrentMousePosition, PreviousMousePosition fields from NodifyEditor
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> - Removed ItemContainer.DraggableHost (use Editor.ItemsHost instead)
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> - Made SelectionType required in SelectionHelper
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> - Moved GroupingNode.SwitchMovementModeModifierKey to EditorGestures.GroupingNode
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> - Pending connections are now restricted to connect only to Connectors or to NodifyEditors and ItemContainers if PendingConnection.AllowOnlyConnectors is false
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> - Features:
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> - Added Connector.EnableStickyConnections to allow completing pending connections in two steps
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> - Added editor states which can be overriden by inheriting from NodifyEditor and implementing NodifyEditor.GetInitialState()
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> - EditorState - base class for all editor states
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> - EditorDefaultState
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> - EditorSelectingState
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> - EditorPanningState
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> - Added container states which can be overriden by inheriting from ItemContainer and implementing ItemContainer.GetInitialState()
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> - ContainerState - base class for all container states
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> - ContainerDefaultState
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> - ContainerDraggingState
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> - Added MultiGesture utility that can combine multiple input gestures into one gesture
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> - Added configurable input gestures for NodifyEditor, ItemContainer, Connector, BaseConnection and GroupingNode to EditorGestures
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> - Added State, PushState, PopState and PopAllStates to NodifyEditor and ItemContainer
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> - Changed the default AutoPanSpeed to 15 from 10 pixels per tick
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> - Allow setting ItemContainer.IsPreviewingLocation from derived classes
|
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> - Bugfixes:
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> - Fixed HandleRightClickAfterPanningThreshold not working as expected
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> - Fixed DisablePanning not disabling auto panning in certain situations
|
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> - Fixed GroupingNode selection not working with multiple selection modes
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> - Fixed PendingConnection connecting cross editors
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#### **Version 3.0.0**
|
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|
||||
> - Breaking Changes:
|
||||
> - Changed Decorators from UIElement collection to IEnumerable
|
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> - Features:
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> - Added ItemsExtent and DecoratorsExtent dependency properties to NodifyEditor
|
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> - Added DecoratorTemplate dependency property to NodifyEditor
|
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> - Added FitToScreenExtentMargin static field to NodifyEditor
|
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> - Added Extent dependency property to NodifyCanvas
|
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> - Bugfixes:
|
||||
> - Selection rectangle and Decorators are no longer scaled with the viewport zoom
|
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> - Fixed connector anchor not updating when container size changed
|
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|
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#### **Version 2.0.1**
|
||||
|
||||
> - Bugfixes:
|
||||
> - Fixed pending connection default style
|
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|
||||
#### **Version 2.0.0**
|
||||
|
||||
> - Breaking Changes:
|
||||
> - Renamed Offset to ViewportLocation in NodifyEditor
|
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> - Renamed Scale to ViewportZoom in NodifyEditor
|
||||
> - Renamed MinScale to MinViewportZoom in NodifyEditor
|
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> - Renamed MaxScale to MaxViewportZoom in NodifyEditor
|
||||
> - Renamed AppliedTransform to ViewportTransform in NodifyEditor
|
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> - Renamed DirectionalConnection to LineConnection
|
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> - Removed BringIntoViewAnimationDuration from NodifyEditor
|
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> - Removed Viewport dependency property from NodifyEditor
|
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> - Removed ActualSize dependency property from StateNode
|
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> - Removed Icon dependency property from Node as the icon can _(and should)_ be added in the HeaderTemplate if necessary
|
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> - PART_ItemsHost is now required for NodifyEditor to work
|
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> - ItemContainers cannot be used outside a NodifyEditor anymore
|
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> - ZoomAtPosition now requires graph space coordinates instead of screen space coordinates
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> - Removed custom value converters
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> - Made DependencyObjectExtensions internal
|
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> - Removed the <http://miroiu.github.io/winfx/xaml/nodify> xaml prefix
|
||||
> - Features:
|
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> - Added ResizeStartedEvent routed event to GroupingNode
|
||||
> - Added ViewportSize - **OneWayToSource** dependency property to NodifyEditor
|
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> - Added ActualSize - **OneWayToSource** dependency property to ItemContainer
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> - Added DecoratorContainer and DecoratorContainerStyle dependency properties to NodifyEditor
|
||||
> - Added RemoveConnectionCommand command to NodifyEditor
|
||||
> - Added DisconnectCommand and SplitCommand commands to BaseConnection
|
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> - Added ContentBrush dependency property to NodifyEditor
|
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> - Added HasFooter dependency property to Node
|
||||
> - Added FitToScreen command to NodifyEditor and EditorCommands
|
||||
> - Added onFinish callback to BringIntoView in NodifyEditor
|
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> - Added ArrowSize and Spacing dependency properties to all connections inheriting from BaseConnection
|
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> - Added BringIntoViewMaxDuration dependency property to NodifyEditor
|
||||
> - Added BringIntoViewSpeed dependency property to NodifyEditor
|
||||
> - Auto panning speed now scales with the zoom factor
|
||||
> - Bugfixes:
|
||||
> - Every public property or method should work with graph space coordinates
|
||||
> - Disable auto panning when panning is disabled
|
||||
> - Min zoom could be set to a very small value
|
||||
> - Bring into view was not disabling all interfering operations
|
||||
Reference in New Issue
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