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Ankitkumar Satapara
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# EditorGestures.ConnectionGestures Class
**Namespace:** Nodify.Interactivity
**Assembly:** Nodify
**Inheritance:** [Object](https://docs.microsoft.com/en-us/dotnet/api/System.Object) → [EditorGestures.ConnectionGestures](Nodify_Interactivity_EditorGestures_ConnectionGestures)
**References:** [EditorGestures](Nodify_Interactivity_EditorGestures), [InputGestureRef](Nodify_Interactivity_InputGestureRef), [EditorGestures.SelectionGestures](Nodify_Interactivity_EditorGestures_SelectionGestures)
```csharp
public class ConnectionGestures
```
## Constructors
### EditorGestures.ConnectionGestures()
```csharp
public ConnectionGestures();
```
## Properties
### Disconnect
```csharp
public InputGestureRef Disconnect { get; set; }
```
**Property Value**
[InputGestureRef](Nodify_Interactivity_InputGestureRef)
### Selection
```csharp
public SelectionGestures Selection { get; set; }
```
**Property Value**
[EditorGestures.SelectionGestures](Nodify_Interactivity_EditorGestures_SelectionGestures)
### Split
```csharp
public InputGestureRef Split { get; set; }
```
**Property Value**
[InputGestureRef](Nodify_Interactivity_InputGestureRef)
## Methods
### Apply(EditorGestures.ConnectionGestures)
```csharp
public void Apply(EditorGestures.ConnectionGestures gestures);
```
**Parameters**
`gestures` [EditorGestures.ConnectionGestures](Nodify_Interactivity_EditorGestures_ConnectionGestures)
### Unbind()
```csharp
public void Unbind();
```