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Ankitkumar Satapara
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# EditorGestures.ConnectorGestures Class
**Namespace:** Nodify.Interactivity
**Assembly:** Nodify
**Inheritance:** [Object](https://docs.microsoft.com/en-us/dotnet/api/System.Object) → [EditorGestures.ConnectorGestures](Nodify_Interactivity_EditorGestures_ConnectorGestures)
**References:** [EditorGestures](Nodify_Interactivity_EditorGestures), [InputGestureRef](Nodify_Interactivity_InputGestureRef)
```csharp
public class ConnectorGestures
```
## Constructors
### EditorGestures.ConnectorGestures()
```csharp
public ConnectorGestures();
```
## Properties
### CancelAction
```csharp
public InputGestureRef CancelAction { get; set; }
```
**Property Value**
[InputGestureRef](Nodify_Interactivity_InputGestureRef)
### Connect
```csharp
public InputGestureRef Connect { get; set; }
```
**Property Value**
[InputGestureRef](Nodify_Interactivity_InputGestureRef)
### Disconnect
```csharp
public InputGestureRef Disconnect { get; set; }
```
**Property Value**
[InputGestureRef](Nodify_Interactivity_InputGestureRef)
## Methods
### Apply(EditorGestures.ConnectorGestures)
```csharp
public void Apply(EditorGestures.ConnectorGestures gestures);
```
**Parameters**
`gestures` [EditorGestures.ConnectorGestures](Nodify_Interactivity_EditorGestures_ConnectorGestures)
### Unbind()
```csharp
public void Unbind();
```