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Ankitkumar Satapara
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# EditorGestures.SelectionGestures Class
**Namespace:** Nodify.Interactivity
**Assembly:** Nodify
**Inheritance:** [Object](https://docs.microsoft.com/en-us/dotnet/api/System.Object) → [EditorGestures.SelectionGestures](Nodify_Interactivity_EditorGestures_SelectionGestures)
**References:** [EditorGestures.ConnectionGestures](Nodify_Interactivity_EditorGestures_ConnectionGestures), [InputGestureRef](Nodify_Interactivity_InputGestureRef), [EditorGestures.ItemContainerGestures](Nodify_Interactivity_EditorGestures_ItemContainerGestures), [EditorGestures.NodifyEditorGestures](Nodify_Interactivity_EditorGestures_NodifyEditorGestures)
```csharp
public class SelectionGestures
```
## Constructors
### EditorGestures.SelectionGestures(MouseAction, Boolean)
```csharp
public SelectionGestures(MouseAction mouseAction, bool ignoreModifierKeysOnRelease);
```
**Parameters**
`mouseAction` [MouseAction](https://docs.microsoft.com/en-us/dotnet/api/System.Windows.Input.MouseAction)
`ignoreModifierKeysOnRelease` [Boolean](https://docs.microsoft.com/en-us/dotnet/api/System.Boolean)
### EditorGestures.SelectionGestures(MouseAction)
```csharp
public SelectionGestures(MouseAction mouseAction);
```
**Parameters**
`mouseAction` [MouseAction](https://docs.microsoft.com/en-us/dotnet/api/System.Windows.Input.MouseAction)
### EditorGestures.SelectionGestures(Boolean)
```csharp
public SelectionGestures(bool ignoreModifierKeysOnRelease);
```
**Parameters**
`ignoreModifierKeysOnRelease` [Boolean](https://docs.microsoft.com/en-us/dotnet/api/System.Boolean)
### EditorGestures.SelectionGestures()
```csharp
public SelectionGestures();
```
## Fields
### None
```csharp
public static SelectionGestures None;
```
**Field Value**
[EditorGestures.SelectionGestures](Nodify_Interactivity_EditorGestures_SelectionGestures)
## Properties
### Append
```csharp
public InputGestureRef Append { get; set; }
```
**Property Value**
[InputGestureRef](Nodify_Interactivity_InputGestureRef)
### Cancel
```csharp
public InputGestureRef Cancel { get; set; }
```
**Property Value**
[InputGestureRef](Nodify_Interactivity_InputGestureRef)
### Invert
```csharp
public InputGestureRef Invert { get; set; }
```
**Property Value**
[InputGestureRef](Nodify_Interactivity_InputGestureRef)
### Remove
```csharp
public InputGestureRef Remove { get; set; }
```
**Property Value**
[InputGestureRef](Nodify_Interactivity_InputGestureRef)
### Replace
```csharp
public InputGestureRef Replace { get; set; }
```
**Property Value**
[InputGestureRef](Nodify_Interactivity_InputGestureRef)
### Select
```csharp
public InputGestureRef Select { get; set; }
```
**Property Value**
[InputGestureRef](Nodify_Interactivity_InputGestureRef)
## Methods
### Apply(EditorGestures.SelectionGestures)
```csharp
public void Apply(EditorGestures.SelectionGestures gestures);
```
**Parameters**
`gestures` [EditorGestures.SelectionGestures](Nodify_Interactivity_EditorGestures_SelectionGestures)
### Unbind()
```csharp
public void Unbind();
```