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# EditorGestures.SelectionGestures Class
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**Namespace:** Nodify.Interactivity
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**Assembly:** Nodify
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**Inheritance:** [Object](https://docs.microsoft.com/en-us/dotnet/api/System.Object) → [EditorGestures.SelectionGestures](Nodify_Interactivity_EditorGestures_SelectionGestures)
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**References:** [EditorGestures.ConnectionGestures](Nodify_Interactivity_EditorGestures_ConnectionGestures), [InputGestureRef](Nodify_Interactivity_InputGestureRef), [EditorGestures.ItemContainerGestures](Nodify_Interactivity_EditorGestures_ItemContainerGestures), [EditorGestures.NodifyEditorGestures](Nodify_Interactivity_EditorGestures_NodifyEditorGestures)
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```csharp
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public class SelectionGestures
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```
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## Constructors
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### EditorGestures.SelectionGestures(MouseAction, Boolean)
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```csharp
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public SelectionGestures(MouseAction mouseAction, bool ignoreModifierKeysOnRelease);
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```
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**Parameters**
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`mouseAction` [MouseAction](https://docs.microsoft.com/en-us/dotnet/api/System.Windows.Input.MouseAction)
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`ignoreModifierKeysOnRelease` [Boolean](https://docs.microsoft.com/en-us/dotnet/api/System.Boolean)
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### EditorGestures.SelectionGestures(MouseAction)
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```csharp
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public SelectionGestures(MouseAction mouseAction);
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```
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**Parameters**
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`mouseAction` [MouseAction](https://docs.microsoft.com/en-us/dotnet/api/System.Windows.Input.MouseAction)
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### EditorGestures.SelectionGestures(Boolean)
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```csharp
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public SelectionGestures(bool ignoreModifierKeysOnRelease);
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```
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**Parameters**
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`ignoreModifierKeysOnRelease` [Boolean](https://docs.microsoft.com/en-us/dotnet/api/System.Boolean)
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### EditorGestures.SelectionGestures()
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```csharp
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public SelectionGestures();
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```
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## Fields
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### None
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```csharp
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public static SelectionGestures None;
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```
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**Field Value**
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[EditorGestures.SelectionGestures](Nodify_Interactivity_EditorGestures_SelectionGestures)
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## Properties
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### Append
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```csharp
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public InputGestureRef Append { get; set; }
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```
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**Property Value**
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[InputGestureRef](Nodify_Interactivity_InputGestureRef)
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### Cancel
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```csharp
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public InputGestureRef Cancel { get; set; }
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```
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**Property Value**
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[InputGestureRef](Nodify_Interactivity_InputGestureRef)
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### Invert
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```csharp
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public InputGestureRef Invert { get; set; }
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```
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**Property Value**
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[InputGestureRef](Nodify_Interactivity_InputGestureRef)
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### Remove
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```csharp
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public InputGestureRef Remove { get; set; }
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```
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**Property Value**
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[InputGestureRef](Nodify_Interactivity_InputGestureRef)
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### Replace
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```csharp
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public InputGestureRef Replace { get; set; }
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```
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**Property Value**
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[InputGestureRef](Nodify_Interactivity_InputGestureRef)
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### Select
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```csharp
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public InputGestureRef Select { get; set; }
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```
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**Property Value**
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[InputGestureRef](Nodify_Interactivity_InputGestureRef)
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## Methods
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### Apply(EditorGestures.SelectionGestures)
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```csharp
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public void Apply(EditorGestures.SelectionGestures gestures);
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```
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**Parameters**
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`gestures` [EditorGestures.SelectionGestures](Nodify_Interactivity_EditorGestures_SelectionGestures)
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### Unbind()
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```csharp
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public void Unbind();
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```
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