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docs/api/Nodify_Interactivity_InputGestureRef.md
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# InputGestureRef Class
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**Namespace:** Nodify.Interactivity
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**Assembly:** Nodify
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**Inheritance:** [Object](https://docs.microsoft.com/en-us/dotnet/api/System.Object) → [InputGesture](https://docs.microsoft.com/en-us/dotnet/api/System.Windows.Input.InputGesture) → [InputGestureRef](Nodify_Interactivity_InputGestureRef)
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**References:** [EditorGestures.ConnectionGestures](Nodify_Interactivity_EditorGestures_ConnectionGestures), [EditorGestures.ConnectorGestures](Nodify_Interactivity_EditorGestures_ConnectorGestures), [EditorGestures.DirectionalNavigationGestures](Nodify_Interactivity_EditorGestures_DirectionalNavigationGestures), [EditorCommands](Nodify_EditorCommands), [EditorGestures.GroupingNodeGestures](Nodify_Interactivity_EditorGestures_GroupingNodeGestures), [InputGestureRefExtensions](Nodify_Interactivity_InputGestureRefExtensions), [EditorGestures.ItemContainerGestures](Nodify_Interactivity_EditorGestures_ItemContainerGestures), [NodifyEditorGestures.KeyboardGestures](Nodify_Interactivity_NodifyEditorGestures_KeyboardGestures), [EditorGestures.MinimapGestures](Nodify_Interactivity_EditorGestures_MinimapGestures), [EditorGestures.NodifyEditorGestures](Nodify_Interactivity_EditorGestures_NodifyEditorGestures), [EditorGestures.SelectionGestures](Nodify_Interactivity_EditorGestures_SelectionGestures)
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An input gesture that allows changing its logic at runtime without changing its reference.
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Useful for classes that capture the object reference without the posibility of updating it. (e.g. [EditorCommands](Nodify_EditorCommands))
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```csharp
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public sealed class InputGestureRef : InputGesture
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```
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## Properties
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### Value
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The referenced gesture.
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```csharp
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public InputGesture Value { get; set; }
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```
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**Property Value**
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[InputGesture](https://docs.microsoft.com/en-us/dotnet/api/System.Windows.Input.InputGesture)
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## Methods
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### Matches(Object, InputEventArgs)
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```csharp
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public override bool Matches(object targetElement, InputEventArgs inputEventArgs);
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```
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**Parameters**
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`targetElement` [Object](https://docs.microsoft.com/en-us/dotnet/api/System.Object)
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`inputEventArgs` [InputEventArgs](https://docs.microsoft.com/en-us/dotnet/api/System.Windows.Input.InputEventArgs)
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**Returns**
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[Boolean](https://docs.microsoft.com/en-us/dotnet/api/System.Boolean)
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### Unbind()
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Unbinds the current gesture.
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```csharp
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public void Unbind();
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```
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