diff --git a/Examples/Nodify.Calculator/ConnectorViewModel.cs b/Examples/Nodify.Calculator/ConnectorViewModel.cs
index 61c3234..32899c8 100644
--- a/Examples/Nodify.Calculator/ConnectorViewModel.cs
+++ b/Examples/Nodify.Calculator/ConnectorViewModel.cs
@@ -59,7 +59,7 @@ namespace Nodify.Calculator
set => SetProperty(ref _anchor, value);
}
- private System.Drawing.Color _color = System.Drawing.Color.DodgerBlue;
+ private System.Drawing.Color _color = NodeColors.Default;
public System.Drawing.Color ConnectorColor
{
set
@@ -144,23 +144,23 @@ namespace Nodify.Calculator
}
///
- /// Returns a color based on the C# data type.
+ /// Returns an Unreal Engine-inspired color based on the C# data type.
///
public static System.Drawing.Color GetColorForType(string typeName)
{
return (typeName ?? "").ToLower() switch
{
- "string" => System.Drawing.Color.CornflowerBlue,
- "int" => System.Drawing.Color.LightGreen,
- "double" => System.Drawing.Color.Orange,
- "float" => System.Drawing.Color.Gold,
- "bool" => System.Drawing.Color.Tomato,
- "decimal" => System.Drawing.Color.MediumOrchid,
- "long" => System.Drawing.Color.YellowGreen,
- "datetime" => System.Drawing.Color.DeepSkyBlue,
- "object" => System.Drawing.Color.Silver,
- "list