# IInputHandler Interface **Namespace:** Nodify.Interactivity **Assembly:** Nodify **Derived:** [InputElementState\](Nodify_Interactivity_InputElementState_TElement_), [InputElementState\](Nodify_Interactivity_InputElementState_TElement_), [InputElementStateStack\](Nodify_Interactivity_InputElementStateStack_TElement_), [InputElementStateStack\.IInputElementState\](Nodify_Interactivity_InputElementStateStack_TElement__IInputElementState_TElement_), [InputElementStateStack\.IInputElementState\](Nodify_Interactivity_InputElementStateStack_TElement__IInputElementState_TElement_), [InputElementState\](Nodify_Interactivity_InputElementState_TElement_), [InputElementState\](Nodify_Interactivity_InputElementState_TElement_), [InputElementStateStack\](Nodify_Interactivity_InputElementStateStack_TElement_), [InputElementState\](Nodify_Interactivity_InputElementState_TElement_), [InputElementStateStack\.IInputElementState\](Nodify_Interactivity_InputElementStateStack_TElement__IInputElementState_TElement_), [InputElementState\](Nodify_Interactivity_InputElementState_TElement_), [InputElementStateStack\](Nodify_Interactivity_InputElementStateStack_TElement_), [InputElementStateStack\.IInputElementState\](Nodify_Interactivity_InputElementStateStack_TElement__IInputElementState_TElement_), [InputElementState\](Nodify_Interactivity_InputElementState_TElement_), [InputElementStateStack\](Nodify_Interactivity_InputElementStateStack_TElement_), [InputProcessor.Shared\](Nodify_Interactivity_InputProcessor_Shared_TElement_), [InputElementState\](Nodify_Interactivity_InputElementState_TElement_) **References:** [InputProcessor](Nodify_Interactivity_InputProcessor) Defines a contract for handling input events within an element or system. ```csharp public interface IInputHandler ``` ## Properties ### ProcessHandledEvents Gets or sets a value indicating whether events that have been handled should be processed too. ```csharp public virtual bool ProcessHandledEvents { get; set; } ``` **Property Value** [Boolean](https://docs.microsoft.com/en-us/dotnet/api/System.Boolean) ### RequiresInputCapture Gets a value indicating whether the handler requires input capture to remain active. ```csharp public virtual bool RequiresInputCapture { get; set; } ``` **Property Value** [Boolean](https://docs.microsoft.com/en-us/dotnet/api/System.Boolean) ## Methods ### HandleEvent(InputEventArgs) Handles a given input event, such as a mouse or keyboard interaction. ```csharp public virtual void HandleEvent(InputEventArgs e); ``` **Parameters** `e` [InputEventArgs](https://docs.microsoft.com/en-us/dotnet/api/System.Windows.Input.InputEventArgs): The [InputEventArgs](https://docs.microsoft.com/en-us/dotnet/api/System.Windows.Input.InputEventArgs) representing the input event.