## Table of contents
- [Moving the viewport](#panning)
- [Zooming](#zooming)
- [Customization](#customization)
The `Minimap` control is a custom control designed to provide a synchronized and miniature view of items in a `NodifyEditor`. It inherits from `ItemsControl` and displays items through the `ItemsSource` property. Each item is wrapped in a `MinimapItem` container that requires the `Location`, `Width`, and `Height` properties to be set in the `ItemContainerStyle`.
> [!TIP]
> For real-time movement of nodes inside the minimap, it's required to set `NodifyEditor.EnableDraggingContainersOptimizations` to `false`.
The control also displays a viewport rectangle that represents the visible area in the editor and requires the `ViewportLocation` and `ViewportSize` properties to be set.
```xml
```
```csharp
private void OnMinimapZoom(object sender, ZoomEventArgs e)
{
Editor.ZoomAtPosition(e.Zoom, e.Location);
}
```
> [!IMPORTANT]
> The `Width` and `Height` should be constrained by the parent container or set to constant values on the `Minimap` to prevent resizing to fit the content.
## Panning
Panning is done by holding click and dragging and can be disabled by setting the `IsReadOnly` property to `true`. The `ViewportLocation` is updated during panning, therefore it must be a two-way binding (binds two ways by default).
The panning gesture can be configured by setting `EditorGestures.Mappings.Minimap.DragViewport` to the desired gesture.
## Zooming
Zooming is done by scrolling the mouse wheel and can be disabled by setting the `IsReadOnly` property to `true` or by not handling the `Zoom` event.
The zooming modifier key can be configured by setting `EditorGestures.Mappings.Minimap.ZoomModifierKey` to the desired value.
## Customization
The `ViewportStyle` is used to customize the viewport rectangle.
```xml
```
The `MaxViewportOffset` property is used to restrict how far the viewport can be moved away from the items when [panning](#panning).
The `ResizeToViewport` property changes the resizing behavior of the minimap.
If `true`, the minimap will resize to always display the viewport alongside the items.

If `false`, the minimap will resize to only include the items, allowing the viewport to go out of bounds.
