# EditorGestures.ConnectorGestures Class **Namespace:** Nodify.Interactivity **Assembly:** Nodify **Inheritance:** [Object](https://docs.microsoft.com/en-us/dotnet/api/System.Object) → [EditorGestures.ConnectorGestures](Nodify_Interactivity_EditorGestures_ConnectorGestures) **References:** [EditorGestures](Nodify_Interactivity_EditorGestures), [InputGestureRef](Nodify_Interactivity_InputGestureRef) ```csharp public class ConnectorGestures ``` ## Constructors ### EditorGestures.ConnectorGestures() ```csharp public ConnectorGestures(); ``` ## Properties ### CancelAction ```csharp public InputGestureRef CancelAction { get; set; } ``` **Property Value** [InputGestureRef](Nodify_Interactivity_InputGestureRef) ### Connect ```csharp public InputGestureRef Connect { get; set; } ``` **Property Value** [InputGestureRef](Nodify_Interactivity_InputGestureRef) ### Disconnect ```csharp public InputGestureRef Disconnect { get; set; } ``` **Property Value** [InputGestureRef](Nodify_Interactivity_InputGestureRef) ## Methods ### Apply(EditorGestures.ConnectorGestures) ```csharp public void Apply(EditorGestures.ConnectorGestures gestures); ``` **Parameters** `gestures` [EditorGestures.ConnectorGestures](Nodify_Interactivity_EditorGestures_ConnectorGestures) ### Unbind() ```csharp public void Unbind(); ```